Supply Sergeant is a game that I have done some minimal design on. Essentially, the players are WWII supply sergeants trying to keep the soldiers in their unit happy by trading with other players and the black market for the luxuries that their soldiers want. The higher the rank of the soldier who wants a luxury, the more victory points it is worth. But as I say, I have only done minimal design work on this idea. As I do more work on it, I’ll try to write about it here and would love feedback from you.